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Objective

The aim is to develop a user-friendly gamification UI/UX learning app. This app will provide a platform for learning, collaboration, and recruitment, allowing users to exhibit their skills and companies to identify problem solvers.

Challenges/Problem Statement

  1. Gamification Elements: Design features that make learning interactive and enjoyable, motivating users to engage in challenges and projects.
  2. Skill Showcase: Develop a platform for users to effectively display their UI/UX design skills, enabling companies to evaluate their creative problem-solving abilities.
  3. Learning Paths: Design personalized learning paths tailored to users' skill levels and areas of interest within UI/UX design.
  4. Project Collaboration: Implement features that facilitate collaborative app and website design, promoting teamwork amongst learners.
  5. Recruitment Hub: Create a dedicated space for companies to browse profiles, review portfolios, and connect with potential UI/UX design candidates.
  6. Real-world Challenges: Incorporate real-world design challenges set by companies, offering learners practical experience and insight into industry expectations.
  7. User-Centric Design: Develop a user interface that is visually appealing, easy to navigate, and caters to both learners and companies.

Process

In our research phase, we analyzed similar applications to identify user pain points. By using these applications ourselves, we gained insight into the user experience, validating our findings. Using this data, we brainstormed an improved process flow for our app to address these pain points and enhance user experience.

User flow

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Color palate

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Typography

JOSEFIN SANS

POPPINS